
"...Most existing embedded narratives take the form of detective or conspiracy stories since these genres help to motivate the player's active examination of clues and exploration of spaces and provide a rationale for his efforts to reconstruct the narrative of past events." p.59/ author Henry Jenkins
"In the case of embedded narratives, the gamespace becomes a memory palace whose contents must be deciphered as the player tries to reconstruct the plot. And in the case of emergent narratives, gamespaces are designed to be rich with narrative potential, thereby enabling the story-constructing activity of players." p.60/ author Don Carson
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