Wednesday, May 14, 2008

Additional XSI Screen Shots


This shows an example of a slight projector being attached to the shadow property of a Soft Light to project an external video (also created in XSI) onto a polygon surface. I plan to use this effect in my thesis for the point at which the main character projects images onto some trees.


Eric Hanson demonstrated how to use an ariel photograph of a landscape to create a ground plane surface in 3D using displacement maps in Maya. Daniel Robichard showed me how to apply this same effect in XSI using any b x w image. The difference here, though, is that we then extruded the geometry of the ground plane based upon the image, and applied the same texture to the surface. This example is very rough, but I would like to use this same approach for modeling the ground environments in my thesis. I am interested in seeing how I can use photographs or drawings that I have made to create models.

I imported paths I had drawn in illustrator around this tree into XSI. Using alpha channels, I extruded the geometry of the flat photographs to achieve this cookie cutter effect. I like the transparency glass effect of the teal image.


In this image, I applied the broken house textures to the front and backs of the squares. I used the slide projector effect and colored lights to apply the drawing and color to the edges of the pieces. As the bits turn in space, their textures move uniformly.


The bits were then composited in After Effects.

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